Visit your class coach and various skills will be offered: The call of fire (Level 30), The call of the water (Level 40) and The call of the air (Level 50). The mana cost of this ability will be equal to the cost of casting all four totems, one at a time, but only one global cooldown will be required. To the left of the four totems, you will find a new faculty, The call of fire that, by clicking on it, will launch, at the same time, the four totems of the bar. To the right of the four totems, there will be a button to launch the Totemic Call that has been renamed as The call of the earth. The bar will have space for four totems that the player chooses, one of each element.īy clicking the corresponding button, the totem will launch. This bar will appear on the left side of the screen, above the skill bar, similar to the stances of the warrior and the forms of the druid. This spell is usable while stunned.When the patch 3.2 is available in the public realms of World of Warcraft will come with a new feature: the totem bar for the shaman classThe shaman will be able to use this new bar to have a more accessible and convenient way of managing his fire, earth, water and air totems. Only works on Humanoids and Beasts.Ĭalls down a bolt of lightning, dealing (34.8285% of Spell power) Nature damage to all enemies within 10 yards, reducing their movement speed by 40% for 5 sec, and knocking them back from the Shaman. While hexed, the target is incapacitated and cannot attack or cast spells. Summons an Air totem with 5 health at the feet of the caster that gathers electrical energy from the surrounding air and then explodes after 5 sec to stun all enemies within 8 yards for 5 sec. Trap will exist for 30 sec.Ĭommand your pet to intimidate the target, stunning the target for 3 sec.Īssassination Combat Subtlety Shaman General Iconĭisrupts the target's concentration with a burst of wind, interrupting spellcasting and preventing any spell in that school from being cast for 3 sec. Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. used in Bear Form also silences the target for 3 sec, but triggers a 15 sec cooldown. Damage and duration increased per combo point. You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec.įinishing move that causes Physical damage and stuns the target. If used while stealthed, the target will be stunned for 4 sec. Rake the target for (40% of Attack power) Bleed damage and an additional (200% of Attack power) Bleed damage over 15 sec. Summons a beam of solar light over an enemy target's location, interrupting the target and silencing all enemies within the beam. Only one target can be affected by your Cyclone at a time. Tosses the enemy target into the air, preventing all action but making them invulnerable for up to 6 sec. Invokes the spirit of Ursoc to stun the target for 5 sec. Any damage caused will remove the effect. Invokes the spirit of Ursol to roar, incapacitating all enemies within 10 yards for 3 sec. Summons a violent Typhoon that strikes targets in front of the caster within 15 yards, knocking them back and dazing them for 6 sec.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |